AI Insights · Timothy · July 2022
Top 5 Hypercasual Games Performance in Kenya Q2 2022
Discover the performance trends of the top 5 hypercasual games in Kenya during Q2 2022, including weekly downloads, revenue, and active users.
The Kenyan mobile gaming market saw interesting trends in Q2 2022 for the top 5 hypercasual games, according to data from Sensor Tower. Here's a detailed look at how these games performed.
Bus Simulator: Ultimate, developed by Zuuks Games, experienced a varied performance in terms of weekly revenue, downloads, and active users. Revenue peaked at around $93 in the week of June 20, following a steady increase from mid-June. Weekly downloads saw an initial increase, reaching over 3K in late April before declining to about 1.5K by the end of June. Active users peaked at approximately 16.1K in late April and saw a gradual decrease to around 12.5K by the end of the quarter.
Makeup Games: Wedding Artist, published by Salon™, showed a consistent performance in revenue throughout the quarter, peaking at about $39 in the week of April 18. Weekly downloads fluctuated, starting at 1.5K in late March and ending at 1.2K in late June. Active users peaked at 4.7K in mid-April, with a slight decline to around 3.9K by the end of the quarter.
Clone Ball from SUPERSONIC STUDIOS LTD demonstrated a stable revenue performance, maintaining around $10-$18 weekly. Downloads were minimal, with occasional peaks, such as 13 downloads in early May. Active users peaked at 40 in early May, showing limited engagement overall.
Piano - Play Keyboards & Music by MWM saw a gradual increase in revenue, peaking at $29 in early May before stabilizing at around $2 weekly towards the end of June. Downloads varied, starting at 64 in late March and peaking at 121 in mid-April. Active users showed a similar trend, peaking at 215 in mid-April and ending at 195 by late June.
World of Slime Simulator Games from Solid Apps INC had a modest performance, with revenue peaking at $29 in mid-May. Downloads were low, peaking at 55 in early May. Active users saw a peak of 67 in early May, but engagement dropped significantly, ending at 13 by late June.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.